The purpose of this website is to provide tutorials for graphics programming using DirectX 10, DirectX 11, and DirectX 12.
The DirectX tutorials are written using C++ with HLSL and use shader version 4.0, 5.0, and 5.1.
I also have tutorials for different programming subjects that interest me.
To begin click on the Tutorials link down below.
LAST UPDATED: September 20, 2015
Update Notes: Changed the DirectX 12 tutorials to be 64 bit.
TUTORIALS | ABOUT
This website is best viewed at 1024 x 768 resolution or higher.