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The purpose of this website is to provide tutorials for graphics programming using DirectX 10 and DirectX 11.
The DirectX tutorials are written using C++ with HLSL and use shader version 4.0 and 5.0.
I also have tutorials for different programming subjects that interest me.
To begin click on the Tutorials link down below.
Please note the website is still under construction and will be changing quite a bit over the next several months.
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LAST UPDATED: May 13, 2012
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Update Notes: Tutorial 45 has been added to the website.
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This website is best viewed at 1024 x 768 resolution or higher.