The purpose of this website is to provide tutorials for graphics programming using DirectX 10, DirectX 11, and DirectX 12.
The DirectX tutorials are written using C++ with HLSL and use shader version 4.0 and 5.0.
I also have tutorials for different programming subjects that interest me.
To begin click on the Tutorials link down below.
LAST UPDATED: August 23, 2015
Update Notes: Added tutorial 3 in the DirectX 12 tutorials section.
TUTORIALS | ABOUT
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