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The purpose of this website is to provide tutorials for graphics programming using DirectX 10 and DirectX 11.
The DirectX tutorials are written using C++ with HLSL and use shader version 4.0 and 5.0.
I also have tutorials for different programming subjects that interest me.
To begin click on the Tutorials link down below.
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LAST UPDATED: May 17, 2013
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Update Notes: Tutorial 49 has been added to the site.
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This website is best viewed at 1024 x 768 resolution or higher.